Here is my latest work, and the winning entry at Weekly CG Challenge:
And here is a video demo :
The process of the character creation took me about 2 days,
This includes sculpting, retopology, UV unwrapping and texturing, and shading/lighting.
The character is based on a concept by Jeremiah Alcorn,
As you can see it is so cute, couldn’t help myself not to sculpt it
Maybe I should rig him too.
Here is a small making of:
Everything is created with blender only (well except for the video)