Baby Dragon


I’m a beginner at modelling, and I’m aiming to make models to sell them.

This is my first attempt to make a “creature” model with sculpting. After sculpting, I made a lower version of the model (around 2400 faces) with a normal map on top.

The real model is on the right, the low poly model is on the left in the first picture. I’ll let you guess in other pictures. :stuck_out_tongue:

You might notice some issues with the normal map. If you have any suggestions about creating a perfect normal map, I’d love to hear.