Back to Kordon. S.T.A.L.K.E.R. fan art WIP

How big is your texture map?

It’s 4K for RGB mask textures, there will be 4 of them I think, when I finish UV packaging
I’m using tiling megascan textures, right now they are 4K too, but in the end maybe it will be 2K

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Re-model some parts, moving to finish

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Wagon modeling for my bridge scene

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Base model is ready, next step is to sculpt over some parts

Really cool. Keep it up.

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First test with sculpting 11mln tris, Blender 2.90.1 is handle it very smooth
Will try to match the refference as much aas possible in the final result


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Time to continue :grin:

Lowpoly UV and Baking done, next is RGB masking for materil Layers

Material Layers test inside UE4



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