Hello, the issue was solved for cycles render, and I am now trying with Blender Render. The method should be easier, since nodes play isn’t necessary. But I now have the same problem as in Cycles. While the backface culling works in other renders (like material render)
It doesn’t work in the final render.
I am now really puzzled, because I did all the steps of the tutorials, and don’t see what could cause this in Blender Render. (no nodes this time)
Thank you in advance for your answers!