I’m working with baked textures. All works alright, but I just can’t figure out how to set the clear color. The manual simply says:
If selected, clears the image to selected background color (default is black) before baking render.
Does this refer to the world settings?
In UV image editor, when create new image, there’s dialogue you can choose background color which by default is black. So UV unwrap first, create new image, choose most appropriate color for most part of your texture bake. That will be automagically chosen again on repeated bake.
Imho that’s what meant here.