Background image section has changed a lot. Now we add it via an empty. so moving and rotating and scaling them has become very easy now.
In 2.7, it was cumbersome, however, it did a few things better. Whenever I moved my view out of the front/side/back orthographic view, the background images were disabled and would enable again when entering the respective front/side/view.
In 2.8, the background image doesn’t disappear when I move my view. They stay there and it hinders making small angular adjustments. How do I make the reference/background images to disappear once I move my view like it did in 2.7?
Not exactly, because if you place this image in the perspective view, a move on it will be aligned with the camera view . . … and when you move in the Front view (for example) your image is distorted…
… unless there’s a possibility I don’t know about!
yeah. But isn’t this tiresome? I am not talking about making one time adjustments, throughout the modeling, we make numerous adjustments, and imagine checking that option option off and on every single time.
If you leave them like that, yes (you can reorient them where you want, scale, rotate and translate with the gizmo), but as I said, It’s not related to usernew’s issue, as every reference picture that is created has the “Display Perspective” turned ON, and that’s why you are seeing them in the perspective view.
I know Blender 2.8 is great and all, but small things like this should be there. Right now, this is the only solution I could find: move the images far away on their respective axis.
Maybe I don’t understand the question fully, but if you want to model in orthographic view without having your reference image distorted, that shouldn’t require checking any boxes- I always model in ortho, and whenever I put down a reference image, it defaults to showing up in Front Ortho. If you want it to show up in Side Ortho, just duplicate it and R > Z > 90 so it pivots to the side. Again, I might be missing your question entirely, but I feel like the checkboxes and moving images far away solutions are overly complicated.