is it possible to control the order objects are drawn
example if one wanted to have a back round they could have small sphere around the camera then have the sphere drawn first then everything else so as to make it appear to be behind everything else.

If you’re using 2.42 you can use RenderLayers and nodes. I wrote a very little howto here

hes talking about in the game engine… and AFAIK… that wont work in the game engine.

just put your sphere in a different scene and add it as an overlay scene.

Damn me, I clicked the new posts button and didn’t check which subforum I’m in. Sorry about that.

I should of just looked around a bit harder it was quite obvious

thanks it worked perfectly