For Sculpt January 2021 I made this “Bad Hunter” character, and immediately knew he had to be animated. I hadn’t had much time to fully dive into geometry nodes, So I decided to create a mystical forest around him.
For that I want to thank SouthernShotty and Erin Dale, they jumpstarted my geometry nodes journey, Gracias guys!
I wrote an “Animator’s diary-blog” and hopefully that is interesting too. An insight into my journey as an animator and also a testament to the fact that animators are never done learning. If you’re interested: