I’m sure there’s a simple solution to this, but can you bake duplivert animations? At least I think that’s the solution I’m after.
I have a plane and I subdivided it so there are 100 vertices
I have a cube and parent it to the plane
On the plane I assign Duplication > Verts so I have 100 cubes
I then apply a Wave modifier to the plane
I now have dancing cubes!
However, this is just the beginning of how I want to change and edit the cubes. I want to be able to modify and edit the cubes as individual objects, based on the initial wave animation, but if I hit Crtl + Shift + a I lose all animation on the cubes. I can’t bake them individually because they’re dupliverts.
Any suggestions? All the data is there in the animation I just need to separate it out into individual objects