Bake Radiosity

Help! How can I bake radiosity into a texture? I tried many things none of them are working… the texturebaker script is not included anymore so… how can I do it?!

Can someone give me a step by step on how to do it cuz Im really confused… even if I force the render to “Enable Radiosity Rendering” I still don’t get radiosity when I try to bake a “Full Render” texture…

( btw: What I want to do is use radiosity on a low poly mesh)

Tks in advance,

Cheers!

You could always try setting everything to a flat grey or white material and doing a full render bake, then saving the images produced and resetting the materials or reloading to before you changed them depending on how many you had and what the annoy factor is.