I animation this mouth by Baking the sound of me speaking to the shape key I used for the mouth to open and close. I tried it on a Armature but it just goes up and I can’t seem to edit it once I have baked it. There should be a way to unbake but keep the animation but I have no clue how. My Question is I can bake the sound to an armature but I wan’t to be able to then reverse it so it will go down and back up like a open and close mouth. Yet once baked it won’t let it be edited so how do I unbake but keep the animation so I can change things and adjust it? https://www.facebook.com/video/video…=3361279762446