Bake Viewport AO to texture

Hi Everyone,

I’m trying to bake a very high AO value to a texture. I have the viewport AO settings to a strength of 4.5, and would like to bake these to a texture. (I’m using Cycles baking)

The problem is, the AO values when you bake it isn’t nearly as high a value, so instead of the AO being a solid black, it’s a very light grey. I want to be able to bake the values from the viewport, but I don’t know how.

Thanks for all your help!