Baked Ambient Occlusion Artifacts

So heres the problem:

As you can see, I’m getting artifacts on the plane around the sink. Iv looked for hidden planes and flipped normals etc. but cant figure out the problem. Ill attack the .blend file so anyone willing to help might be able to find whats causing the artifacts. Thank you

isn’t this my model? dude i’ll just make a new one for our project? :slight_smile: