Baked AO is incorrect for smaller objects

I’m trying to bake AO with cycles on this cube with normals facing to the inside. The lighting seems to be incorrect for smaller objects like this cube on the left. These two objects are identical apart from the size of the mesh.

Are there some settings that can be changed in cycles that would fix this?

Blend file:

Hi @jf908,

Change this value to suit your geo . . .


Thank you!

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