I baked a texture but when it is applied to the baked object it is black.
EDIT:
I saved the baked image externally, and then loaded it as a image and then it worked… why is that??
I baked a texture but when it is applied to the baked object it is black.
EDIT:
I saved the baked image externally, and then loaded it as a image and then it worked… why is that??
Add a texture coordinate and Mapping node. connect the generated (or try UV map if u UV mapped it) from the Coordinate node into the vektor node of the mapping node, then put the mapping node into the vektor node of the Image Texture node. no settings has to be changed in the mapping node.
this is a basic setup that you should get in the habbit of doing. you so to say always need a texture coordinate, and mapping node.
i see you tried to use a diffuse node too, works the same there. just add the mapping node to the image texture node.
ok ill try that thanks! Its just weird that the baked image had to be saved first and then reloaded into the image texture to work.
ok ill try that thanks! Its just weird that the baked image had to be saved first and then reloaded into the image texture to work.