Bakeing high poly to low poly


I’m following Space VFX tutorial by Gleb Alexandrov and Aidy Burrows, and I’m stuck on bakeing textrues.
From high poly to low poly. All my maps ale single color ( normal/ diffuse) I’ve looked for many solutions, but any worked for me. Here is my blender file.


You should apply all modifiers before baking. Also your low poly modifier stack is useless and your low poly is not a low but a high poly. EasyBake is an addon which simplifies this task.


Thank You Mario.

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