Does baking textures fom high to low poly factor in creases? My corners are still coming out rounded as though there are no creases. Hoping this is just a small stupid thing I’m missing. I’ve tried using subsurf, multires; applied not/applied, but still rounded. Currently switched over to 2.55, but this problem was occurring in 2.49 as well. Help please…
Did you “Set Smooth” for both low and high poly before baking?
Yes. Yes I did. 10 characters?? No simple “yes” or “no”??