I wonder if anybody can help me with the following: I’m trying to bake some texture maps (most specifically a normal map). I’d never done it before so I followed this tutorial http://cgcookie.com/blender/2011/07/22/creating-a-sci-fi-panel-part-1/. It’s a 2.5 tutorial but I didn’t think it would make much difference. However, it does not work!
I cannot get more than 2 objects to bake onto the base object. I changed the order of the objects, the Distance and the Bias to try several combinations but it doesn’t seem to make any difference. Is there something I missed which has changed in 2.62 with regards to baking texture maps?
BTW, I’m trying to do this in the standard Blender Renderer because I don’t think it is at all possible in Cycles.
Thank you in advance for your help