I am creating a character, and exporting all the maps to do the texturing. For each object, I export an AO, tangent, object space, and texture map. For 90% of the objects, it works perfectly. But for a couple, the object space map gets these weird artifacts.
It seems to process the maps fine, but then goes over it again and put all the weird little triangle of a different color in them. I have changed all the settings, exported the object and reimported into different files and versions of Blender. Nothing seems to be working. Any ideas?