Baking Sculpt Normal

Hi all,

I’ve been struggling with this all morning and can’t see what I’m doing or have done incorrectly. The file (which you can download from here) will not bake to the texture map from the sculpt to the low poly version of the mesh. I keep getting a “No Objects or images found to bake to”.

I’ve done this with other objects without a problem, so I do understand the process but I’ve done something to the mesh(es) here that is causing it to fail.

I’m missing something but just can’t seem to track it down. If anyone could take a moment to check it out and help me out, I’d really appreciate it.

In the outliner enable both objects to be renderable (camera icon)

You’re kidding me!?
I KNEW it was something simple. Sigh. Thanks Richard, really appreciate the quick answer :smiley: