I’m trying to bake a shadow map for a landscape to use in the GE, but the shadow map only shows up white when I try to bake it. I’m using a spot lamp to cast the shadows (set to ‘shadow only’), and I’m using the default bake settings. I’m not sure if I’m doing something wrong, or if this is a bug with 2.58. Any suggestions?
Do you have UV map and texture to bake to?
Yep, it’s already unwrapped, and I made (and saved) a new image for the shadow map.
You should attach your blend file so other users can see what actually is happening (or not happening).
Alright, here’s the blend. Hopefully the textures packed…
ShadowTest.blend (1.25 MB)
I hate to bump this, but can someone try to figure this out? I’m gonna need to bake shadows for a game project soon.
Man I had a hard time with the interface so I appended the landscape in to clean 2.58. And there it is. Shadow map is right there. You have it.