Baking -shoot rays from camera

Hi Guys,

I’m considering switching to Blender coming from Maya + Vray.

One function in Vray baking that is often quite useful is for the baking engine to "shoot rays from camera.


This is useful to bake accurate reflections (provided you know in advance where the viewer will be in your final use case)

Is this functionality (or anything similar) available in Blender?

Thanks in advance