hi i’ve got a problem.
i’ve mapped some film on mesh with sticky texture, but i want to tweak it in shop.
is it possible to bake sticky mapped texture into uv ?? because all that blender gives me right now is just a brown filling of uv.
edit: i am on blender 2.45 but if there is any build that can do that i am willing to download it
You could use the UV Project modifier to project your image from the camera to achieve the same results as using a sticky texture, then apply the modifier.