Im still rather new in Blender and have a problem with baking Textures. I tried to create something for a Game called Second Life. So far all works fine but i kinda failed in making my Texture Gold like. Then i found out in other tutorials how to do it in the Blender Cycel Render.
But now is my big Problem how do i Bake the Texture that it looks exactly the same like it looks in Blender?
I want it to look exactly the same like in the left window. But everytime i bake it, it looks diffrent afterwords. Like completly black or diffrent kind of color and so on Im a bit Clueless but i hope someone here can help me with it.
Thank you in Advance.