Baking The Perfect Displacement Map (Blender + Cycles)

it can be done in 2.79 (the video is that old!)

All you need to have is a common UVmap between hires and lowres. Then bake Position from hires, and then bake the subtraction of the first bake and the Position from lowres.

nudelZ shared a blend with his nodegroup in this post, and I’ve turn it into a python node.