This is something I have been dying to know:
How do I bake things onto an object for games? I mean, I’ve taken several tutorials, but the meshes always end up as white. Just Pure white. Then, the only thing that works is ambient occlusion. This is fine, but I want to bake color AND ambient occlusion and shading and stuff! Please help! This would make the graphical part of my games MUCH better.
Also, I know how to unwrap things and texture them. I’ve done it umpteen times. The problem is that I don’t know WHERE to put the seams. I know how to export it and draw on it and all, I just don’t know how to, say, unwrap a humanoid so that his pants look like pants when I unwrap them and not some crazy polygon thing.
These things have troubled me for a while and I would love to know the answer.