Yes, as you can tell, ladies and gentlemen, I didn’t choose my name because of my skill at baking. Baking anything, as a matter of fact. Sandwiches are more my style.
So, my problem is this. I have a game engine that I’d like to use. It supports blocks and models in levels, but the lighting on blocks doesn’t look fantastic, and models have pretty much no lighting. I want to create levels from models, though - looks less blocky (excuse the pun…). The problem there is the lighting will look crappy.
So what I thought I’d do is model the whole thing, and bake the lighting into the models. How can I do this in Blender? I’m assuming there is a way, of course :o