Balloon Drop - Soft Body Saga

Hello! General question. I am simulating a bunch of balloons falling from the ceiling (ala a big game show win). I have the perfect settings and the balloons fall wonderfully. The problem is, it is SLOW on rendering and I do have about 100 balloons falling. Is there a way to reduce the slowness of the render? I’ve baked and the simulation is great, the problem is, after baking, one frame takes almost a minute to render in eevee.