Check the hair around the face. On closer renders everything is fine. I’m using a uv texture. I’ve tried toggling pre-multiplied. Turning off OSA makes it go away, but the image looks like hell.:spin:
save a jpeg at like 40% quality, and you will see banding, where there is an abrupt color change that looks like a stripe. Usually too harsh a light is causing a wash-out, or a hardness/spec setting too high.