I like the concept!!. You can improve it by making the sword gain a little more speed and fall faster and maybe overshoot a little when it reaches its final position. I like the “sparks” effect and the lighting bolts.
Thank you, its very inspiring. I didn’t sharpen the animation vectors in graph editor - thats why the sword behaves so strange.
Here is a little bit of producnion and postproduction improvement. (And actualy I lost in game-banner contest).
But i ll be going on with this project in case maybe someone needs it for blender-game, or smth. I’d b glad to give it to someone.
I used a fracture object add-on to split the column. Its very good.
I get an error trying to view your link…