A second render is coming up.
First, some replies…
Aidan: Yes, I checked out your tutorial when the new static particles first came out. Excellent work on that. Thanks for posting it.
BgDM: Thank you very much BgDM. You are right as always concerning the topology here. There was a little problem in that area, which I reconstructed slightly in the next render coming up. Due to the high lamp, dark shadow, and AO sub, the nose still has some strong shadows in that area, but I think the overall look is more natural thanks to your feedback. The cloth was nearly a separate little project in itself. I increased spec/reflectivity in the eyes as well. I also did some more post work in this next render with contrast, saturation, and sharpening.
vlr: Thanks! A wire is coming up.
Hippie: Thanks so much Hippie. It’s always a challenge trying to bring a CG character to life in one still frame like this.
I’ll be posting my update soon.