Hey again!
Just finished this piece for Blender Guru, we recently launched Rock Essentials and I felt I needed to create something on my own style to celebrate it:
All rocks found there came from the pack, so the bulk work of what could be a really long scene to create could be achieved in roughly two weeks, with most of the time being devoted to composition and the water setup.
All the water and mist/foam are coming from the render, no fancy post-production here. The water splashes, mist, foam and waves are all alpha masked planes and shapes, with splash/foam samples taken from pictures or hand-painted.
Strongly influenced by the tolkien universe/weta work (as everything else I do), turbulent waters won’t stop barrel rollers :RocknRoll:
I’m interested in knowing how much of that is modeled, and how much of it is background. You seem to have solved my “Make stuff in Blender look like concept art” dilemma.