basic differences between box modeling and polygon modeling

I’m still learning the basics of modeling. What are the basic differences between box modeling and polygon modeling? One more question: Are primitives not used anymore in modeling? I was told in another thread that Primitives are no longer used for modeling…

Box modelling starts from a cube and is extruded, sculpted, etc. to form the final object. What you call polygon modelling (although both techniques are polygon based) usually focuses on the edges rather than the faces. I think. http://blenderartists.org/forum/showthread.php?t=144346 is on the same page of the forum, and discusses some similar topics.

Primitives… you can use them, but don’t expect the best result. People have moved away from them because they don’t really have much detail.

If I was modeling something like a cup I would have to start with a cylinder right? I mean it would be much easier to model it out of a cylinder than polygon model it right?

I prefer polygon modelling for most things. For a cup I would start with a plane, delete all but one vertex, then extrude that vertex into the cross section of the cup. Then I would use the spin tool to form the body of the cup, and then work with another plane to form a handle. Finally I’d add a subsurf mod to finish it up.
However, working from a cylinder would be able to achieve similar results, especially if you used the loopcut tool a lot. It’s a personal preference.

EDIT:

http://img383.imageshack.us/img383/1189/cupbd6.jpg

Using my above technique, 5 mins work.

I must say… that’s pretty good. Can you tell me how you made the handle?

Wrote a PDF tutorial… http://www.mediafire.com/file/yayznmmntme/Cup Tutorial.pdf

I have a free Tutorial on Subpath (Subsurf) modeling which might be of help as well.

Nice cup Nitronic755. :eyebrowlift:

It’s not that good… It took me five minutes to model, and maybe a further 2 mins to tweak the lighting. It’s got a standard clay material, no AO (I don’t think) and an onlyshadow floor. It has no textures, enviroment, or detail. It is, in essence, purely for demonstration. Where’s the brilliance?