Hey all
I’m trying to create a pretty basic house with yard and street scene (later to be animated). I’ve set up a plane with grass and what not, added a wind field, and animated it. The results are alright - when the animation begins the grass gets blown over a bit. My problem is the realism of the wind. It doesn’t just start and stay at a constant rate, but fluctuates, right?
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I guess my question is, how to I create dynamic wind that fluctuates in speed? Is there a way of automating the force field to change it’s strength over time?
Thanks