Did they move the shadow option to somewher eles? cus i can’t find it at output.
By shadow option do you mean disabling shadows, if so that’s in the settings for the light object.
no im trying to find cascade size settings
The shadows in the new version of Eevee are always cascaded, for every type of light, shadow resolution adjusts itself depending on distance from camera. It’s a completely automatic system, that’s why there are no longer cascade resolution settings.
If you go in the “shadows” section of the render settings, you will find a global resolution slider. It now defaults to the max, so there is usually quite a bit of room to reduce it and get more performance. It’s the closest equivalent and it affects all light types.

Ok thanks.