Hi!
I started looking for the game engine not too long ago and I couldn’t find any really good not outdated startup tutorial on it so I wanted to create a simple Game using most of the basic features to try making one. Something like the one David Ward did on blender cookie but with some more stuff.
So I did this game. It isn’t mean to look good, just an excuse to use and explain lots of features and how things work. I’d like to know your opinion of it, if something I did could have been done better and if I forgot to include an important basic feature that should be explained.
So far, I have :
- Motion with cervo control
- healtbar that decrease
- divers scenes for game over, new game…
- realtime text for time and coin count
- sounds
- an enemy that hurt the player
- 2 kind of menus
- 2d - filter
- interactive invisibility and visibility
- animation (through f-curve and action)
- a basic enemy with a basic path
- divers collision and physic type
The game miss a python script example but I’m not good with them yet so I couldn’t make one. If someone have or could make a simple script that would be easy to explain and would like to share it, it would be much appreciated. If not, I’ll just point the python tutorial made by Patrick Boelens on blender cookie. It also misses a static animation but I’m working on it.
As stated before, if you find something done wrong or missing, please tell me. Other than that, comments and suggestions are also welcome.