Basic texturing question. ANYONE???

I can’t seem to get this to work and I feel like the solution must be obvious. I am texturing a plane with a few different layers. One of them is a logo. I am tried “UV” to map the logo on the plane and works perfectly except for the logo can be seen on the backside too but it is mirrored. I would like the logo to just show up on one side of the plane. What should I do?


I also used “Orco” to map the logo but that did no better. None of the mapping options seem to work.

I think there is an option for ‘double sided mesh’ somewhere in the edit buttons.

Yeah there is a “Double-Sided” button in the Mesh options but this does not seem to affect the back side of my plane.