Batch baking

I am using Blender to design a townscape for exporting .x > AC3D > gile[s] ( for converting to B3d for a Blitz game. It’s fiddly but works, tho tedious. This means at the moment I have to individualy select and bake each mesh, as it isn’t possible ( as far as I know ) to bake or UV the meshes in a group.
Is it possible to batch bake?