Can anyone give me an idea of how to go about batch processing armature settings to a makehuman model?
I found this thread which explains how to apply armature to a single mesh. Although I’m not sure if it is for 2.49 or 2.5 or if there are any differences to be aware of.
What I would like to do is take ex, the Mr Fixit armature and animation settings and apply them to a batch of makehuman models. Then I could pump out mhx files and create an army of fully animated models for use in cube engine.