Batch Recursive Rendering

Hello

BRR - is a powerful Blender add-on that automates rendering combinations of scene elements.

(objects, cameras, lights, worlds, materials) in batch mode, with randomization, task logic, and headless rendering support.

Whether you’re rendering dozens of product variations or managing complex multi-scene projects, BRR helps you streamline the process and save hours of manual work.

Features Overview :

  • Render combinations of objects, cameras, lights, worlds, and materials.

  • Task system to control material assignments per collection.

  • Partial rendering support via index ranges or random percentage.

  • Export organized renders by “object, camera, or world”.

  • Auto email report upon completion.

  • User-friendly 3D Viewport panel.

  • Supports headless / background rendering for automation workflows.

  • And more…

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Check out BRR – Batch Recursive Rendering Addon:

Youtube

Blender Market

1 Like

Some generated examples:

Update 02 :

BRR (Batch Recursive Rendering) – Major Update v1.3.0

Hello everyone,

I’ve just released BRR v1.3.0, a major update focused on expanding task automation and improving large-scale rendering workflows.

Highlights:

  • Task Cameras, Lights & Worlds
  • HTML Render Gallery generation
  • Cloud Storage (S3), Webhooks & SMTP integration
  • Render Estimation
  • Import / Export project settings
  • Improved Headless Mode
  • UI improvements and many workflow enhancements

..and much more.

:clapper_board: Watch BRR v1.3.0 in action:

:books: More Information:

Documentation & User Guide (PDF)
Changelog

Feedback is always welcome!

:rocket: Quick demo of the new preview tools in action!

One of the new features in v1.3.0 is the ability to preview combinations directly in the viewport before you even start rendering.