Battlestar Olympia Episode II renders

Getting the first renders back from Episode II. Episode I is currently in FCP/Soundtrack Pro having soundeffects added. Hopefully ready for release by the middle of the month. Most of Episode was rendered in Blender and then had the backgrounds composted using Alpha channels and mattes in Final Cut Pro. Episode II has everything rendered within blender with the backgrounds now being a texture instead of compositing later or using a still image with the back buffer. We are still using Effects Lab Pro to enhance post effects and do the jump effects, etc.

Here is the HD test.

Well I have not seen the first one but that picture is nice. Cool backround.

First one is currently in post production. The editing and compositing is finished, just adding the sound effects now with Soundtrack Pro.