how did you do the bricks ?
UV image or proc bricks ?

looking nice

happy bl

Thanks! The bricks are a texture + normal + displacement map. I used this one:

Added some more details and used an hdr image for lighting. It looks a bit more flat but the hdri will help me to textrue everything more consistently and then later I can add some more interesting lighting again.

add a beam of light
may be an ocean on one side
some lands + sheaps ect.

happy bl