So, I have been using iClone to make and set my animation then import into Blender. It has been fairly flawless and I do this as I like the Blender renders better. Since I create my scenes, props and so on in blender, I do not have to re-texture for export then 90% of the time still have to tweak the imported textures into iClone. Just faster this way, except the render… iClone renders very fast in comparison.
Anyway, I have noticed on this last animation I am not getting full movement on the beard. I imported the physics of the character and most things are flowing well. But for some reason the bottom of the beard seems to be glues to the body.
Anyone know what causes this or how to fix it?
Blender Render
iClone Render (same animation, moving beard here.) iClone file also 24meg rendered, 21meg after editing… trimmed to just under 5 meg.
Thanks.