I was messing around with the Ocean Modifier trying to get a good realistic looking water material. Turns out its harder than it looks, but by one of those interesting happy accidents during one of my test renders the “Ocean” started too look more like a rocky formation on the ground. So with a bit of tweaking to the lights and a bit of post on the Compositor this is what I ended up with. I might add more elements to it later on. Maybe some mountains in the distance. But for a happy accident I really like how it looks!
And here is the Scene with the material node setup