Bec the Gun.

Hey so i created the low poly model in blender exported it into zbrush baked normals in substance painter and then created the maps in xnormals for a base diffuse to work with in photoshop, edited colors and added id masks etc… once i was happy with the maps i then created the LODs for game engine.
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For high rez images click here:http://imgur.com/a/ZFn3Y

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