Hey everyone, I’m not so new to Blender, I’ve used it back in June of 2013, and kinda procrastinated with using it.
Anyhow, Like my title suggest I want to be a animator and (hopefully) work in the game industry someday, but with that being said, what kind of advice would you guys give for someone like me who wants to be a animator?
I’ve already started getting back into learning with Blender, Infact i’m using Lynda.com to kinda give me a kick in the right direction.
If you’re still learning, then my advice is to first get some quality learning material on basic animation principles. They are the same regardless of software or media (3d or 2d) and are a very good place to start with animation. I learned a lot from the Animation Fundamentals DVD you can get from the Blender store and would really recommend it to anyone who wants to get into animation.
Rigging is useful to know as well, it’s the hidden half of 3d animation. While it’s not strictly necessary to know as an animator (especially in bigger teams where they have dedicated riggers), it’s a very good skill to have or at least understand what it’s about. Humane Rigging can teach you that.
There’s a lot of good advice in here so I’ll just add a few things:
You are an animator. Think that way, it’s subtle but important.
Check out CGCookie for a lot of good workflows; a full disclosure: I have a subscription and it’s helped me get up to speed. Draw a lot I’m also going to share my own tutorial video, it’s how to animate a character running. I hope it helps you