KuroOokami
(KuroOokami)
November 11, 2014, 1:15pm
7
Kheetor:
Pay attention to object scale. Keys compared to glasses. Keys and glass compared to bottles. Glasses and bottles should probably be scaled up quite a bit.
The composition needs some work. The camera is looking at the table and the result is lacking depth and subtle lighting and shadows don’t help the cause. Visually the objects are evenly spread and no object forms strong focal point.
Pick a viewpoint closer to the table and look more along the table so you get depth. Pick a neutral-ish background image with contrasting color to the table (white / black). If you dim the wood color a bit it makes a better contrast with the beer. Put something in the middle-foreground (perhaps the glass and one bottle) and make it your main target in the render. Put something small (keys?) in the foreground in visually empty space. You can try to include the glasses or part of them somewhere on the back and side.
Make the keys and glasses slightly out of focus and experiment with lighting, a 3-point standard lighting setup could work as a starting point.
Yawn.
This work took me 1 hour to complete. If I had any reason to be serious about it, it’d take me all day. But as it is, it was something done while bored.