beercan


(bmax) #1

i made my first beercan…in blender!! yea, it sure is the eau de vie!!! :stuck_out_tongue:

i radiosified it, and unfortunately that led to the loss of my beautiful beercan texture…damnit. any tips on how ta get it back?

copy&paste (i think it should work)
http://www30.brinkster.com/tfiles/archive/beercan2.jpg

cheers,
tom


(Riskbreaker) #2

eek…Im getting this:

HTTP1.1 STATUS 403 Remote Access to this object forbidden This file cannot be directly accessed from a remote site, but must be linked through the Brinkster Member’s site.


(0ptikz) #3

Yeah, do this:

Stick an empty in the cans centre, then go to the material settings and Select “object” instead of orco as the texture coords. Then simply fill in the blank box with the name of the empty…

…Do your radiosity calcs and Voila! The texture remains :wink:


(Dittohead) #4

The image “http://www30.brinkster.com/tfiles/archive/beercan2.jpg” cannot be displayed, because it contains errors.

is what i get.


(digitalSlav) #5

hope that’s a tall boy. don’t think radiosity is really gonna punch an image like that. just render it plain. maybe if there were more scene or the object was a little more complex radiosity would really make it shine.


(wewa_juicyb) #6

lookin’ good I hope you get the texture on there, then it would look even better :smiley: I think it’s a Heiniken.

WeWa


(bmax) #7

thanx for the crits people!! thanx for the tips on how to get the texture to stay, kudos [email protected]!!

and fer the other guys that cant seem to be able to load the page, COPY AND PASTE!!! :stuck_out_tongue:


(bmax) #8

i get all these strange artifacts if i try rendering in lf with “set smooth” activated…why is that? :frowning: