Hello
i modeled this pipe in order to print it. It is manifold and doesn’t have any holes. The model is planar with the exception of a small ridge (photo 2). I used the solidify modifier on the whole model to print it.
When i sliced this in prusa slicer it got corrupted in some way (photo 3). When I set it to vase mode it works fine but it doesn’t have the ridge. Does anyone have an idea on how to fix this?
Welcome ,
there seems to be a problem at the connection to the upper tupe (maybe even before the solidify modifier ?)… Try to select the two (?) loops and then Mesh → Merge → By Distance… or while thinking about this:
(Edit1:)
Left: pure model with ridge… Right: solidify modifier…overlapping geometry?
(Edit2:) you can see this by just selecting some geo and hide it to have this cut view…
the problem i have with that is that it wond be structurally sound, it would be ideal if it could look like this, is there a way to apply the modifier to everything except the ridge?
Hmmm just tryin… excluding doen’t help because it willbe flat…
Can’t pull out? After applying? Maybe toggle x-ray (top right icon like a square behind a square)…
what will be flat, could you take a sreenshot?
edit: i didn’t apply the modifier, my bad
do you know a quick way to select the faces i want to delete (i’ll go with the deleting solution) holding alt doesn’t work there for some reason
I meant the vertices not in the group will not be solidified… so i can’t imagine how this could help right now… ring select is Ctrl-Alt Click (in edit mode and face select selected ) for me (but i’m on linux and sometimes i think this is different on win?)