Beginner Question: Initial Velocity?

Hi everyone,

                              ~ Please excuse the stupid questions, as I am a beginner :)  ~

I have looked into giving objects an initial velocity within the physics engine but have not been able to figure it out.

For example, I would like two balls in a room (where room = ground surrounded by short walls) to begin the animation by moving each in its own direction, then, using the physics engine, bump into the walls and (later) into each other, and so on.

Help?

Thanks!
– Jessica

In the rigid body settings for your moving object, you should see a checkbox marked “Animated.” This tells the physics engine to take its movement data from animated keyframes. You can keyframe this checkbox by right clicking on it or hovering over and hitting I. Keyframe it unchecked on the frame when you want physics to take over. Here’s a quick example: InitialVelocity.blend (496 KB)